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The party had been formed, and we decided to go north and clean out an Orc lair that had been raiding near a small keep. (They were raiding and despoiling the area; besides, no one had any better ideas.) The DM let us all have horses, so we set out bright and early the next morning for the north. From the very first, we hit it off like Nitro and Glycerin. Everyone in the party was enough of an individualist (read: everyone but Navero was chaotically aligned) that personality conflicts were not only abundant, bu were all brought right out in the open. No one was really keen on deferring for the good of the group, nor would anyone let anyone else try to intimidate them into submission. Fortunately, most of the fighting was on a verbal level, so damage was minimal. Rourk: "... my noble lineage, which extends back 87 generations to the creation of the world, is feared from one end of the earth to the other, beneath and above. The Lord of this keep will naturally extend every hospitality." Navero: "But what if he doesn't know you?" Rourk: "An absurd notion. The name Kuirt'yhiasdall is famous." Dania: "What?" Rizudo: "The man with the iron head here sneezed. Hey helmet-head, you know you will have to show him yer darkie face." Navero: "What's a darkie?" Rourk: "He means a dark elf, priest." Navero: "Oh." Dania: "I say we just forget the stupid lord and get the <censored> Orcs. We can deal with him later." Navero: "What's a dark elf?" Rizudo: "The guy offered a reward. We gotta be workin' for him to get it, so we deal with him." Dania: "hmph." Navero: "Could someone tell me what a dark elf is?" Rourk: "Never mind. Keep a sharp lookout." Navero: "What for?" Rourk: "Anything which might threaten us. Little mage, you must be very naive to suggest we go onto a Lord's land without informing him of it. Though he is my inferior, it would be extremely indecorous. Courtesies must be made; it's a sign of good breeding, so I suppose you may be excused." Dania: "God, you're lucky I don't hate dark elves." Navero: "What is a dark elf?" Dania: "Never mind." Navero: "And why are you arguing so much? 'One must beware anger, as no one can antagonize and persuade with one breath.' Wouldn't it be better if.." Rourk: "I do not argue, young priest. I educate those around me by virtue of my superior insight. And this discussion is over." Rizudo: "Over hill, over dale, we kick Rourk's iron tail..." Dania: "Oh, shut up." The road passed through a small, very poor hamlet. The locals, seeing that we were obviously brave and capable sword-swingers, told us of a ravenous beast that would periodically descend from the sky onto them, would kill and eat their sheep, and even carry off children. This was the reason for their great poverty, and asked if there was anything we could do about it. They described the monster as a large, blackish-brown creature with great wings and claws, a long neck and a whip-like tail. It would occasionally drop scales, and they showed us one. Rourk: "A DRAGON! It must be! At last, a foe worthy of my attention! We must leave at once; these pitiful people's livelihood depends upon the aid we can give them. Their Lord would be most grateful to us if this annoying creature were disposed of. The beast must be slain, and its treasure looted." Rizudo: "Helmet-head, I kinda doubt these idiots could pay us enough." Navero: "Well, we should help them. Do you think we can convince it not to eat the villagers? I read that dragons can talk. That would be a much better way to take care of the problem, and then it could go eat fish or something and everyone would be much happier." (Short pause.) Rizudo: "I don't know about this, kids. Dragons are dangerous. Why don't we all just keep going and let them sort it out?" Dania: "Because dragons have lots of money." Rizudo: "Well, I guess that settles it. Lets get goin'. Hey, babe, we should get to know each other better. You're a chick after my own heart." Assassin: "With a large knife..." And so our heroes bravely rode forth to do battle. Of course, they first had to find their opponent, which proved somewhat difficult as we were in a big swamp. We looked all up and down, dodging quicksand and snakes. Time passed, and evening came, and Rourk waxed sorely pissed. Rourk: "Where is the beast? One might almost think it afraid of me." Rizudo: "Maybe it's female. Women run away from you, ya know." But then, we heard a great flapping of wings, and looked up at the evening sky; it was blotted out by an enormous leathery shape. It was a dragon, or something closely akin; it had only two legs, and was lumpy about the head. Whatever it was, Navero was quite horrified. His arms felt weak, his nerve failed, and he began uttering prayers to the Lords. It was an instinctive reaction, one born of years of cloistered life, and of course he made his prayers as long and as loud as he could. Dania: "NAVERO, SHUT UP!! IT'LL HEAR YOU... oh shit." One beady red eye cocked in our direction. Calmly, with ancient grace, the thing swung in midair, and came screeching into the middle of the party like a bat out of hell. Rourk charged forward with his lance lowered to meet it; Rizudo ran away; Dania cast a Magic Missile and ran away; the assassin was long gone. Navero remained; his horse had thrown him and run, leaving him on his butt in a mud-puddle staring at the monster coming right at him. He remembered that today was St. Kalgur's Day, and he had forgotten to say the proper prayers that morning. The great Beast slammed to the ground, by some miracle not landing on anyone, its leathery wings covering the road in smelly shadow. With a mighty shout, Rourk charged with his lance; it broke. A crossbow bolt whizzed out of the bushes, and hit it in the flank; it annoyed the thing slightly. Realizing that the beast was the implacable embodiment of all evil in the world, Navero roused himself and took out his mace of the Order, and aimed such a mighty blow at its horny back that it bounced off and hit Navero square in the face for 1 point of damage. The beast tried to bite the Cavalier, but missed; its tail strike did not miss, but broke both of his horse's legs and stunned him. The monster then looked around at Navero. Rizudo: "We can't let it kill the medic! Wizard-bitch! Zap it again! And you, what's-her-face, do something or get your ass out of here!" Dania: "Fuck you, asshole. Get in there and do something with that sword." Rizudo: "You want to see my sword in action? Now is hardly the time, but I'll take you up on it later. What do you use that staff for, anyway?" The Assassin: Considers killing Rizudo, decides against it. Rourk roused himself, and again took valiantly to the fray. He struck twice, with two longswords; miraculously both of them found soft spots in the thing's scarred scales, cutting it deeply. Navero struck again, this time hitting the ground beside the monster. The beast then tried to bite Navero; it succeeded beyond its wildest dreams, inflicting 13 points of damage to the otherwise inoffensive young cleric. Navero dropped with a thump and heard no more of the mighty battle. He woke several hours later, to the sweet voices of his comrades in arms. Rizudo: "Look, kid, don't ever go charging in like that again. You're supposed to be healing US. Or do you have a thing about swinging your stick around?" Dania: "Yeah. Leave the fights to the experts." Rourk: "Good advice under any circumstances. While your presence may have served as a possibly useful distraction, I did not require your aid to defeat the dragon. After my first strokes, the fight seemed to leave it, so powerful was my thrust." Rizudo: "Sure, Rourk. There's also that poisoned dart we found in its mouth, too." Rourk: "Tut. Dragons are immune to poison." Our "dragon" was actually an old Wyvern, that had lost an eye and its poison tail barb in past fights. It had been preying on the village because it was too decrepit to hunt anywhere else. But to a first level party, such beasts seem as mighty dragons indeed. Navero was the only one seriously hurt in the encounter; he Cured Light Wounds on Rourk, as his religion forbade him doing so on himself while another was hurt. We found no treasure, which upset Dania a great deal, and soon were on our merry way once again. The biggest problem was Rourk's horse, which had died, leaving our mini-tank on foot. He had to share with Dania, the lightest person in the party, which irked him no end; but then, he was easily irked. The remainder of our trip to the keep was almost without incident. The only discovery of note was the fact that Rizudo was a heavy sleeper. Rizudo: *Snore* Rourk: Dumps a bucket of water on Rizudo. Rizudo: *Glub!* "Huhh? Whaza fuckes goin on?" Rourk: "A very small raincloud. It has passed now." And so, after two days travel, our Heroes arrived at the keep in the swamp, called Swamp Keep. We were greeted with all the fanfare and pomp to which we were to quickly grow accustomed. Guard 1: "Gor, wha' a scruffy-looking lot this is, comin' up tha road." Rourk: "Hail, lowly peons! Now, run and tell your Lord and Master that we have arrived, to rid your land of its infestation." Guard 2: "Oh, are you the rat-catchers?" Rizudo: "Shut up, open the gate. We want to see your inns, your ale, and your WOMEN! After that, we wanna talk about the Orcs." Guard 1: "Piss off." Guard 3: "Why, whatever's going on here, Neville?" Guard 2: "Oh, nothing, Percy. Some gentlemen, and a few ladies too, are here and making a fuss about something. Don't worry yourself." Guard 1: "Shut up! (To Rourk) Who are yu?" Rourk: "For shame, lout! Do you not recognize my device? My house is known far and wide, and I am sure has been heard of even in these impoverished lands. Come, open the gates and be quick about it; you try my patience." Guard 3: "Oh, he's not very nice, is he?" Guard 1: "Look, shrimp, all I see is a miniature buffoon ridin' with some little elf-bitch on an old horse..." Again, there commenced much sound and fury, signifying nothing. Fortunately for our great quest, there was more sound than fury, and we were eventually able to get inside. Most of us went about practical sorts of business - Navero went to pray, and recover from his injuries. Rizudo, I believe, went to find a tavern; there was only one, and it was not open at that hour. The Assassin disappeared for a while (the player who was running her was not there that day.) Dania studied her spells. Rourk decided to go introduce himself to the Lord of the Keep. He had his armor polished and his shield device repainted (10gp well spent) and strode forth to meet Lord Eric, who was out on his croquet lawn at that moment. Rourk: (Strides onto croquet lawn, plants his shield firmly in the sod so the device is plainly visible.) "Greetings, Lord and Master of this fine castle." Master: "Oh! My croquet lawn! You've dented it! Wahhh..." Courtier: "Oh, its alright, Eric, its alright. Just breathe calmly and relax. Everything will be just fine." Rourk: "Uh... I wish to introduce myself. I..." Courtier: "Not now! Can't you see what you've done? Get out: just go, or I'll put the hounds on you!" Rourk: (Baffled by these strange humans, he leaves.) Navero went out on the town, but with something different in mind than Rourk or Rizudo. This being his first town, he wanted to see what it was like, and so he wandered aimlessly through the market places, streets and alleyways, happily watching all the busy people going about their tasks. The local clothing was much more colorful than what he was used to, and used a bigger variety of fabrics, but somehow it seemed all right for it to be that way. It was obviously different here from how it was in the monastery, but being like this seemed alright for them. Everyone was happy, or at least not unhappy, chatting or calling out to their friends; it gladdened Navero's heart. There were some people who were short-tempered and unhappy, but at least there weren't any of those filthy places like Dania had gone to that one time - there was a tavern, but it was mostly locals in there, playing chess, not a bunch of boozing soldiers (It was still too early for any drink-selling.) When night came, most of the party retired to the tavern, which was a rather small and miserable one if you wanted to go out and have a good time. Navero did not go to the tavern; he had happened upon a townsman who had wounded himself with an axe and nearly lamed himself; Navero cured the hurt, and the man's grateful family was only too happy to put him up for the night. He quietly discussed religious matters with them, particularly salvation and joys of life in the Correct and Unalterable way, and although they were very polite, they mostly seemed to ignore him. The only exception was their young daughter, who paid a lot of attention to him. While he was pleased at the opportunity to spread the faith, she didn't seem to pay much attention to what he said; she just looked at him strangely, and sat uncomfortably close, and took every possible opportunity to touch him, which made Navero very uncomfortable. (As an explanation, I should note that Navero has Charisma 15, Comeliness 16. The DM rolled the young lady a Lust score of 17.) And so night passed, and morning came. Dan Parsons "Oh, you're injured! Let me take off all your clothes..."