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Beyond the door the muffled sounds of revelry had ceased. Aristo guessed that ogres must have sensitive ears, perhaps to make up for their short-fall in intelligence. Ari decided that now might be a good time to go and check out what was in the chest in that one room. Fighting a pack of ogres might have once been something that he would have dreamed of doing, but now he was more interested in other pursuits, and having to rest up from the inevitable wounds he would receive from such a fight would entail time he was not willing to waste. Of course, he might get killed, which would make things easier, but then he would never have a chance to find out what was so wrong about that chest. Aristo retreated to the room with chest, barring both of the doors he passed through. Given the durability of their construction, it should take the ogres some time to get through them. Kneeling over the chest, Aristo did another quick check that showed no traps in the lock or hinges. However, when he started to pick the lock, a loud, high-pitched noise filled the air. Ari winced in pain at the volume of it, but otherwise ignored it as finished picking the lock. He had encountered such simple magical alarms before, and they did not bother him overly much. It was the poisoned needles, scything blades, and swarms of darts that tended to get on his nerves. The loud whistling ceased as Aristo started to raise the lid. Through the ringing in his ears Ari could hear the ogres pounding on the outer door. Figuring it would not take them long to get through it, Aristo threw open the lid of the chest. Inside he saw a large sack, several bottles, a scroll tube, some cloth and clothing, and a nicely polished dagger. The dagger was of very fine quality, and instantly drew his attention. He was starting to pick it up when he was interrupted by roar of rage from the balcony. Startled by the unexpectedness of it, Aristo glanced over to see the horned ogre flying in through the balcony door. "I wish I could do that," Ari commented aloud. "Then come here elf, and I shall give you some lessons," grunted the ogre in passably fluent elvish, hefting its massive bastard sword in one hand. With a flick of his wrist, Aristo unsheathed the fine dagger and sent it spinning towards the ogre as the blue-skinned humanoid pointed his free hand at Aristo. Aristo dodged and rolled to one side as a blast of cold hit the table next to the chest. Aristo was chilled to the bone, slowing his movements. He had always loved cold weather, but this was a bit too much. Besides, since when did ogres learn how to use magic? Now Aristo was certain that this particular ogre must indeed have demon ichor flowing in his veins. Aristo drew his blades as the ogre pulled the dagger from his leg. The ogre smiled and touched the medallion it wore as a bracelet around one heavily-muscled wrist. The ogre seemed to split in twain, and then there were two of them standing side-by-side, looking like identical twins. Noticing the medallion, Aristo decided that it might be the source of the ogre's magic, and as such, he also decided that he wanted to lay his hands on that medallion. Looking upon the two identical ogres, Aristo thought little of the trick, having seen the spell before. One of the two was just an illusion. The question was, which one? Well, there was one quick way to find out. He darted forward and hacked at the one on the left. It was solid enough, growling in pain at the wicked wound Ari's sword inflicted. That one obviously being the real one, Aristo ignored the other ogre. The real ogre swung its massive sword, but Aristo easily ducked beneath the swing and thrust his own sword into the ogre's heart, his dagger slashing the ogre's wounded leg. As he did so, Ari noticed that the first dagger wound was not bleeding, but thought little of it at the moment, for the ogre dropped its sword and clutched at the wound in its chest. It fell backwards, hitting the floor with a dull thud. Aristo was startled when the twin image of the ogre howled in rage and slashed Ari with its sword. Ari was thrown off balance by the attack, having not considered the other ogre to be any threat. The ogre swung again, but this time Aristo was able to dodge. Darting in before the ogre could recover its balance from the attack, Ari drew blood with both blades. Then he stabbed again, nearly losing his grip on his sword as it pierced the ogre's side. The ogre smashed Aristo with its sword again, and Ari was barely able to climb back to his feet again in time to meet its next rush. Aristo hit it with his sword again, dropping the ogre in its tracks. But the blue-skinned brute climbed back to his feet wearily. Surprised that the creature could possibly withstand that much damage, Aristo attacked it again before it could steady itself, dealing several nasty blows in rapid succession with his sword and dagger, until the ogre was obviously dead. Ari started to take a deep breath and straighten up from where he was bent over trying to recover from the effort of killing this ogre. However, he was shocked to hear a shuddering moan from the other ogre. Turning around, he saw it climbing back to its feet. Aristo did a double take. He thought that he had killed it. What was going on here? Then he noticed that the ogre's wounds appeared to already be half- healed. Distractedly shaking his head, Aristo figured it must be the demon-blood coursing through the half-breed's veins. If this ogre was not demonspawn, then he didn't know what it was. The ogre grabbed up its sword and charged, Aristo was barely able to avoid the vicious assault, though he did manage to thrust his sword between two ribs and deep into the ogre's chest as he stormed past. Aristo's sword was ripped from his tired grasp, remaining planted in the ogre's side. The ogre did not stop its charge, only continuing on to slam into the wall, where it dropped to the floor. Aristo stumbled over to the body. It took everything he could muster to yank his sword from it body, so deeply was it buried in the corpse. As he did so, the body floated into the air, where it merged with the other corpse. And then there was only one dead ogre laying upon the floor. To be certain it was dead, Aristo started hacking at its neck until its head rolled free from its body. He then gave the disembodied head a solid kick to send it rolling eerily across the floor and well away from the body. Only then did Aristo notice that other ogres were now pounding upon the door to this room. Deciding it would now be prudent to make a hasty exit to examine his proceeds from this venture, Aristo untied the medallion from the corpse's wrist and then stumbled over to the chest, picking up the fine dagger on the way. It was of such nice workmanship that it would be a shame to leave it behind. He quickly cleaned it off and resheathed it, sticking it into his belt. Grabbing up the stuff in the chest, Aristo started stuffing it into his pack. Several of the bottles clearly contained some fine wines, which he decided to hold onto. But the other three contained strange-looking fluids. He immediately thought of magic potions. They were labeled in what he assumed was the ogres' language. He had never before considered whether or not ogres were actually literate. Shrugging, he knew it was of no consequence since he could not read the script. It now sounded like the ogres were about to break down the door. Ari was glad that it was nice and solid and heavily barred. He decided to quaff one the of the potions, hoping it would prove useful, perhaps turning him invisible or making him exceptionally strong. Two of the bottles were labeled similarly, while the third was different. He selected one of the two with similar labels. That way he would have an idea of what the other one contained. Twisting off the lid of the bottle, Aristo started to make some sort of inane elvish toast. He shook his head to clear it, realizing he must be far more exhausted than he thought. Ari upended the bottle and the foul-tasting liquid slid down his throat with all of the consistency of oil mixed with vomit. However, he immediately began to feel far better. His wounds ceased bleeding and knitted themselves closed. Strength flowed back into his limbs, and he felt almost as good as normal. Aristo was shocked. He had actually laid his hands upon a potion of healing... Nay, two such potions. As much as he had wished for that to happen, he had figured that the Fates would personally see to it that he never found any such potions. Shaking his head in amazement, he proceeded to stuff everything else into his pack, until he got to the huge sack. It was extremely heavy, and when he moved it he heard the distinct sound of coins from within. He concluded they would not be worth the effort of lugging about. Then the door began to split under the pounding of the ogres outside. A cunning idea occurred to Aristo, though it was not so colorful as he would have preferred. Taking the sack, he drug it out of the chest and across the floor to just in front of the door. He slashed open the sack with his nice new dagger and gold coins spilt all over the place, covering the floor in a thick layer of glittering metal. Aristo retreated to the balcony as the door finally burst open. The ogres stormed in and the first few immediately slipped and fell on the mass of coins. The others tried to get around their comrades who were flailing about on the floor. "This party is getting too crowded," Aristo commented to himself as he considered the twenty-foot drop from the balcony. But looking over the balcony, he saw a pair of angry ogres looking up at him. "Oh good, something to break my fall." Leaping over the low wall lining the balcony, Aristo landed on the head of the nearest of the pair of ogres, who had not the brains to try and move. The ogre slammed to the floor with Aristo on top of him. The other of the pair took a badly-aimed swing and missed Aristo by a mile. Aristo jumped to his feet and started to run across the chamber towards the exit. His left ankle almost gave out when he first put his weight on it, and he realized that he must have turned it when the ogre had broke his fall. Trust an ogre to get everything wrong. Still, he was able to outpace the two lumbering ogres behind him. He would rather have stayed and played, but he was now more interested in what he had recovered from the chest. Besides, he could always come back and pay them another visit when he got bored again. Limping out of the chamber, Aristo decided to head for familiar ground. He made his way up the stairway and back to the previous level of tunnels, heading in the direction of the hidden chambers he had most recently been staying in. The ogres soon either got lost or gave up pursuing him, perhaps not wanting to tangle with an elf who had just taken out their leader. Aristo did not particularly favor the idea of returned to the same chambers, but he had grown to accept the idea, having had to do so before. Besides, he accepted that it would be the best place to lay low while examining his haul from the ogres, and he had no intention of remaining there long. Once back in the all-too-familiar chambers, Aristo emptied the contents of his pack. Most of the clothing was in the form of robes and a bolt of expensive cloth. Searching the stuff for anything of a magical nature, he could tell that were a pair of enchanted bracers, along with the magic writing on the scroll, the two remaining potions, the dagger, and the medallion. A most profitable find, he decided. Casting a spell of identification, he examined the bracers, finding them to possess some enchantments of protection for the wearer. These will be quite useful, he thought as he strapped them on. Aristo would have liked to examine the other stuff, but the effort of casting the identification spell greatly drained him. He would not be able to cast it again soon, so he bundled up the other stuff and placed it in the far corner of the other room, hoping that their magical auras would not be any further changed by his own aura, so that he would be able to identify them after he had had a chance to rest.