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-- 8/15/6526 -- A week of rest had not only allowed Aristo's wounds to heal further, it had also allowed him the opportunity to conduct a detailed examination of the room he had inherited from the werewolf, which had turned out to be a most valuable source of general information upon this subterranean realm. In his search of the belongings of Novrissen, the werewolf, Aristo had found that she had been a collector of various books and tomes of lore, though few of these volumes related to this underworld. However, amongst the books here, he had also discovered Novrissen's journal. Even though it had served Novrissen mainly as a means of exploring her disheartening existence as a werewolf, it had also contained a fair bit of information upon these tunnels. Novrissen had begun her journal some time after she had been living down in this world. Some years past -- there were no dates recorded in the journal, Aristo could only perceive the occasional reference to the length of her stay -- Novrissen had been employed by some clerics, along with a number of other seasoned warriors, to assist in the recovery of a holy talisman. The renegade who had made off with the talisman, one Astomach, had descended into this warren of caverns. Along with a couple of members of the sect -- who were along to exact their rightful retribution upon this renegade from their sect -- the troop of adventurers had followed Astomach's trail deep into the tunnels. It was a complex and dangerous track he followed, showing that he had obviously held a great familiarity with this place. In the course of their search for their quarry, Novrissen and her comrades had been assaulted by a werewolf. All of her companions had been slain by the werewolf because none of their number carried any enchanted weapons which could wound their assailant. The last member of the party to remain on her feet, Novrissen had only just been able to slay the beast with a silver dagger she had always carried with her as a good-luck token, and in this instance it had served her very well. However, in the course of fending off the werewolf, Novrissen had been bitten several times. Suspecting herself to be afflicted with the dread curse of the werebeast, Novrissen had wandered aimlessly through countless tunnels, fearful of returning to the world above and discovering what affect the light of the moon might have upon her. And then one day she had been ambushed by a troop of hobgoblins. Wounded and losing control of her anger, Novrissen had found herself turning into the werebeast that she so greatly feared she might become. Although she remembered little of what happened after that, she had found the remains of the hobgoblins, half devoured has if by a ferocious animal, just as her companions had been mauled by the werewolf who had laid this curse upon her. Fearing a repetition of this experience, and now having proof that she was truly a werewolf, Novrissen had secluded herself in this room where Aristobulus had eventually encountered her. Being far out of the way of normal dungeon traffic, she hoped that this room would suffice to leave her unassailed by this loathsome thing she had become. She had hoped to never again allow herself to be provoked into the shape change that the hobgoblins had forced upon her. Going to a dwarven colony she had stumbled upon during her wanderings, Novrissen had employed a dwarf she knew to reinforce the door to her chamber, putting in a lock that would keep out all but the most intent of intruders, as well as doing the same to the secret panel in one wall. Secret panel? Ari had immediately leaped up and searched the room upon reading about this. He had found the panel she spoke of with little trouble, and further searches revealed no other surprises. Novrissen had explored some of these dungeons when she felt most in control, buying what she needed from the dwarves and other of the more civilized of the local denizens. She had learned much about this stony realm, and had recorded her impressions in her journal. Thus, the journal was of use to Aristobulus. He did not mind that its information only spoke of general places and details, as it was not so boringly revealing as a map. However, Novrissen's explorations had been tempered by the fact that there were times when she would change into her beast form without any provocation. When not in her chambers, this would inevitably result in her hunting down some innocent inhabitant of these dungeons, even if they were innocent only in not having given her any cause to slaughter them. Therefore, whenever she had felt as if she might lose control of herself, Novrissen had made certain that she would remain in her chamber, avoiding any form of stimulus which might cause her to undergo the abominable transformation. This had resulted in Novrissen having only visited the less dangerous portions of the dungeon. In her journal, she only made vague references to areas that were rumored to be dangerous, noting that she would have to make certain that she avoided them. So Aristobulus was only able to garner knowledge about the safer areas of this world of hewn stone. Such areas were of little interest to him, as they were unlikely to contain anything that would be useful in his quest. Unless, perchance, he could pick up a few rumors that would be able to direct him to places which would contain some of the hidden lore he sought down here. Novrissen had hated to change into her wereshape, loathing the way it made her lose control of her actions, causing her to commit unreasoning violence of a degree that thoroughly appalled her. To have no control over what she did had caused Novrissen a great deal of emotional tumult. And her journal had served as a way for her to explore her feelings. She had even sought out hints of how to remove her lycanthropic curse, but to no avail. She could not bring herself to commit suicide, nor could she stand this change which had overcome her, and thus she remained as she was, a virtual prisoner in her own body, trapped by what she had become. Aristobulus could partially understand why Novrissen hated the way it made her feel when she was dominated by the beast of her curse. In a way, when Aristo lost control of his own emotions, he too would become as a beast out of control, giving in to every malicious thought and murderous intent. If he were to perform such acts, he would rather do so when in control of his emotions, doing so for his own reasons instead of from pure emotional passions. In his own way, Ari could sympathize with how Novrissen felt when the beast within revealed itself. But such things aside, Aristo did find some things in the journal which could be useful to him. For instance, the mention of a dwarf colony hereabouts could be of some import. Dwarves cared little for the flighty nature of elves, but perchance they could furnish something of value to Aristobulus. Their knowledge of underground ways was extensive, perchance greater than that of any other race. If there were any who would know much of these tunnels and where Ari would likely find the wisdom he sought, it would be the dwarves who lived here. He only hoped they would not ask a price for the knowledge that was as exorbitant as those they drove for their high quality wares. Aristo had found some nice treasures and coinage in Novrissen's room, but even these might not even be enough for the dwarves, greedy misers that they were. No doubt there was some truth in the ancient tales which spoke of how some extremely greedy dwarves who hoarded their treasures would, in time, turn into dragons. Such is the way dwarves were. They would bargain their prices to the last copper. And those who bought the wares of a dwarf would frequently walk away asking themselves if their newly-acquired treasure was worth the price they had paid. This was a good contributor to the way those who owned something of dwarven make would highly treasure it, and also why dwarf-crafted items were such a rarity. Also in his week of rest, Aristo had taken the time to examine Jimar's spellbook. For all of its massive size, it had only contained a handful of spells. Jimar must have been exceedingly optimistic if she believed she would be able to fill her book with spells. To Aristo's joy, the spellbook contained three spells he had heretofore not known. Magic was one of his few true loves in existence, because with magic, he was able to alter his surroundings to his own liking. Long ago there had been a time when he had dreamed of becoming a powerful mage, capable of using his powers to serve his every whim. However, that was a dream he had long since pushed to the back of his mind. For now, magic was only a small tool he used only rarely, even though he gladly used his magic as often as possible where it benefitted him. As such, he copied these three new spells to those in his own spellbook, since his was nowhere near as weighty as Jimar's. Hopefully, some of these spells would prove to be highly useful to him, especially that charm spell. It would be one good way of stopping an aggressive opponent and avoiding a few of the pointless battles such as he had previously fought. After having spent what he guessed to be a week in this chamber, since he had slept and woke seven times, Ari was yearning to be back at his explorations. So he turned to the secret exit. This panel opened into a pair of passages, both stretching off past the range of his infravision. However, when he had first learned of the secret passage, he had made a brief recce to find out where it went, and had thus learned that one passage had long ago been sealed off by a cave-in. The other passage ended at a second secret door, which was of excellent workmanship. He admired it since he had almost been unable to find it, even with all of his excellent skill in that area. This secret door opened up on another series of corridors and chambers, in which Ari set about his further explorations of these dungeons. He wound his way cautiously though the tunnels and chambers he discovered. Most were out of the way of heavy travel, although he did have to hide himself from a pack of primitive, foul-smelling lizard-like humanoids. Perchance they had been trogs. He could not be certain, knowing nothing of them other that what was contained in old stories. But for all his care, Aristobulus was unable to avoid being cornered in one room by a minotaur out for a spot of sport. Ari had been quite surprised when the bull-headed humanoid had charged at him from out of one passage. For all of its size and power, the minotaur quickly showed itself to be a slow opponent, especially since its huge, double-bitted battleaxe was slow to recover from a swing, even with the minotaur's exceptional strength. Thus, the minotaur was too slow to avoid Ari's skillfully wielded blade. Aristo succeeded in making short work of his massive assailant. The roll of prey instead of hunter had not appealed to Ari. Perhaps he had only been fortunate, but he knew that without his protective wards he would surely have had his head parted from his shoulders by the minotaur's one solid blow with its battleaxe. As it was, Aristobulus' wards had taken the brunt of the blow. Later on, Aristo stumbled upon some of the same beings who had slain the two friends of Merikaht. Taking some heed of what they had done to the two humans, Aristo placed the horde under his spell of sleep before they had finished their gibbering charge. Besides, he was more interested in exploring these fascinating caverns than leading the lot of them on a merry chase. Therefore, he relieved them of the burden of life. After all, he knew that if he left them alive, they would likely hunt him down and force him to kill them later on. So he was merely avoiding putting off an otherwise annoying situation. Some time later, Aristo stumbled upon a massive, circular chamber with a huge hole in the floor. A howling, galeforce wind blasted through the chamber and down the shaft, swirling down into the depths of the earth. There were many smaller shafts drilled into the ceiling of the chamber, high above Ari's head, and it was from these that the gusting wind came. There was a faint filtering of light from some of the shafts above, indicating to Aristo that they probably opened up into the world above. And that meant what he was seeing was sunlight. He shuddered at the thought, not caring for this reminder of his life under the baleful gaze of that glowing orb in the sky. His eyes could not make out the bottom of the forty-foot wide shaft in the floor, but the force of the wind hinted at a great depth. He could perceive a myriad of shafts bored into the sides of the main shaft. With all of the air gusting down into that seemingly bottomless hole, it nearly pulled Ari off of his feet and down into that darkness for a personal investigation on just how bottomless the really shaft was. He did not care to take the wind up on that invitation just yet. Thus he moved back away from the hole to lean against the circular wall of the chamber, listening to the howling of the air rushing through the chamber. It was beauty to his ears: a wonderful, moaning aria. This must serve as a ventilation shaft for the colossal network of caves, one of many that fed the numerous smaller ventilation shafts Ari had observed in many of the chambers and tunnels he had seen. It would explain not only how these rooms were kept filled with breathable air, but also why there was a faint and distant howling that would be heard at many of those ventilation shafts. Luckily, there were still plenty of rooms and passages that were not fed with fresh air, and thus they retained the stale mustiness that appealed to Aristo. However, there was still the question of how was the air forced down into these shafts? What great magic was at work here? It was yet another thing Aristobulus would have to look into one of these days. After some time of rest in this intriguing chamber, Ari pressed on in his investigations, soon stumbling across a quartet of shambling corpses: rotted, maggot-ridden, pale bodies bloated with death and kept in their semblance of life by the force of magic alone. These zombies gave Aristo a start, but his previous encounter with animated skeletons had left him with the knowledge that undead do indeed exist, even these mindless bodies mobilized by a simple spell. For all of their horrific appearance, Ari perceived that they were none too fast on their feet, so he quickly exited their room, his own leisurely stride leaving them far behind. Aristo's investigations eventually led him into a fair-sized chamber with only two passages exiting it, each directly opposite the other. When Ari heard a noise from down one passage, he decided it might be wise to take a stroll down the other passage. However, he noticed light approaching from down the opposite tunnel. Trapped between the two approaching groups, Aristo tried to hide himself in one corner of the room so that if the group with the torches arrived first, he would be concealed in the shadows those torches would cast. However, if the group without the torches arrived first, they would likely see him, since Aristo assumed that they possessed infrared- sensitive eyes much as he did. Both of the groups arrived about the same time, hailing each other in a friendly fashion. Both groups were gnomes: those with the torches were heavily armed warriors, whilst the other group was much larger in number and consisted not only of warriors, but of a sizable contingent of gnomes in lighter armor carrying heavy packs and crates suspended from poles for ease of carrying. The second group of gnomes was obviously a supply caravan, for want of a better word, since there were no draft animals or wagons, as neither would fit through many of these tunnels. Well, that explained one thing. Aristo had been wondering how the denizens of these caverns were able to keep themselves supplied with food and such. Obviously, the larger groups of inhabitants kept themselves supplied via caravans, while the smaller groups likely stole from the larger ones. However, that still left one more question: from where did they obtain their supplies? Aristo doubted it was from the upper world, since if that were the case, then it would be known to as least some people that their foods were being shipped into the bowels of the world. So therefore it must be that their food was grown down here. But how did they do so when there was no sunlight? It was yet another question to which Aristo would hopefully someday learn the answer. With their greetings completed, all of the gnomes returned the way those with the torches had come, taking no notice of the elf hiding in one corner. Aristo followed unobtrusively at a distance. The caravan of gnomes travelled down a couple more passages until they reached a door. Most of their number passed through the door, except for a pair who were left on guard. Since they had no torches, Aristo was not able to spy upon the guards from around a corner without being seen by them. Why couldn't more races be like humans and not have infravision? From were he had observed them, Aristo had been unable to see what lay beyond the door. But he assumed it was either a lair or at least an outpost. In any case, he knew that there was a group of gnomes there. It would likely be useful to try and get some information from them. Gnomes were a decent enough lot, and generally tolerated elves, though he doubted if they would trust an unknown elf who came out of nowhere. He would need an advantage. This would be a good test for that charm spell Ari had picked up from Jimar.